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Kokua viewer voice settings
Kokua viewer voice settings












  1. #Kokua viewer voice settings full
  2. #Kokua viewer voice settings series
  3. #Kokua viewer voice settings windows

This compares to the 102Mb used by V2, the 129 by Klee’s S21 and the whooping 154Mb required by Firestorm.

kokua viewer voice settings

When installed, Kokua leaves one of the bigger footprints on a hard disk – 137Mb. While it might be my eyes, Kokua also seems to render objects with a far greater sharpness than seems to be the case with Viewer 2, Firestorm or Phoenix. Rezzing was also extremely fast on Kokua when compared specifically to Phoenix and Firestorm – both of which it beat hands-down when logging on to the same location with each Viewer and with a cleared cache. However, activating dynamic shadows did give me a massive performance hit one far greater than with Firestorm, with my frame rate collapsing to around 7-8 fps. This actually puts it top of the tree for me in comparison to the likes of Firestorm and even Phoenix 908/977. My frame rate was hitting 50-55 fps when on my own, and dropping to around the mid-30s when interacting with a few others. In terms of performance and use, Kokua sits right up there for me. On a more positive note, a nice touch within Kokua is a revised View / Camera control palette which includes buttons for camera zoom and for entering Mouselook, as well as the more familiar control options. Where the chat window is concerned, the list of avatar icons is…wasteful. Truth be told, while not always ideal, Viewer 2’s use of icons at the top of IM tabs is a far better solution to providing access the options to pay, teleport, etc.

#Kokua viewer voice settings series

In the case of IM tabs, this is used to display the Profile picture of the person with whom you are conversing and a series of Action buttons (Pay, Teleport, etc), as shown below in the case of the Chat window, it displays a list of icons representing everyone in your immediate vicinity. The problem is that both the chat and IM window tabs take up an excessive amount of space when compared to Viewer 2 because both include a central “column”. While things have improved over successive releases of Viewer 2, Kokua sadly takes a step backwards. One of the major frustrations with Viewer 2.x has always been in the area of typewritten communications which has exhibited various flaws, including much in the way of wasted space through the use of avatar icons in the actual chat / IM windows. Toolbars (From top: viewer 2.x, Firestorm, Kokua, Kirstenlee S21 Communications You must re-open the Sidebar palette and click on the relevant button to close the tab. However, there is a slight annoyance – close the Sidebar palette before you’ve closed any open Sidebar tab…and you cannot close the tab. Anyone having used Kirstenlee’s S20 Viewer, will find this instantly familiar. Of particular note is the Sidebar button, which brings up a floating palette from which the various Sidebar tabs can be accessed. Similarly, the toolbar at the bottom of the Viewer window presents additional buttons over Viewer 2’s default set (see below). Rather than the increasingly-familiar Me, Communicate, World, Build and Help options, Kokua presents us with File, Edit, View, World, Build and Help, together (as with Viewer 2) the optional Advanced and Develop menus. The most obvious of these at first glance is the menu bar, which is more Viewer 1.x in appearance than Viewer 2.x. Once logged-in it becomes evident that Kokua is something of a hybrid Viewer while the layout of the UI is broadly Viewer 2, there are subtle differences.

#Kokua viewer voice settings windows

Doubtless future releases will see these additional windows removed.

kokua viewer voice settings

Closing the other window – identifiable from the commands displayed – will also close the Viewer – it must remain open until you actively quit the Viewer (at which point it will close). Closing the latter will remove the blog display panel from the splash screen, but otherwise not impact the Viewer. Installation was pretty much the norm for an SL Viewer, although running it might cause some surprises, at least on the Windows version, where it opens up a couple of unexpected terminal windows one apparently monitoring the Viewer’s system calls, etc., and the other blank.

#Kokua viewer voice settings full

Given the version (0.1.0) on offer isn’t even an Alpha, it would be unfair to subject it to a full review rather, here are some impressions after having taken it for a spin over a couple of hours. Based on Snowstorm 2.4, Kokua represents the forth major TPV to be based on the Viewer 2, following Kirstenlee’s S20/S21 series, Dolphin 2 and Firestorm itself. It’s been in development for several months, and a “test release” or “Work-in-Progress release” has now been made available.

kokua viewer voice settings kokua viewer voice settings

Kokua is the name of the new Viewer from the Imprudence team.














Kokua viewer voice settings